Tuesday, October 21, 2008
Monday, October 20, 2008
Saturday, October 11, 2008
Thursday, October 9, 2008
Winter 1901
Old map here: http://www.diplom.org/DipPouch/Online/maps/map_c.gif . Sorry about the change, I lost the photoshop files for the old one and don't feel like spending an hour remaking it.
Winter 1901 Moves due ASAP! Remember, this is just a build phase - you do not move any armies or fleets this phase. Moves will be resolved on Saturday, and if you don't tell me where to build, you won't get any new armies or fleets until two turns from now. Note, however, that you can "save" builds for later.
GAME 1
Sorry for the timejump re: phase names, these are correct now.
Austria: Supp 4 Unit 3 Build 1
England: Supp 5 Unit 3 Build 2
France: Supp 5 Unit 3 Build 2
Germany: Supp 4 Unit 3 Build 1
Italy: Supp 4 Unit 3 Build 1
Russia: Supp 5 Unit 4 Build 1
Turkey: Supp 5 Unit 3 Build 2
(The above means that each country can build an army or a fleet for each number to the right of "build". You can only build armies or fleets in your home supply centers - that is, the centers that you started the game with.)
GAME 2
Austria: Supp 3 Unit 3 Build 0
England: Supp 4 Unit 3 Build 1
France: Supp 5 Unit 3 Build 2
Germany: Supp 5 Unit 3 Build 2
Italy: Supp 3 Unit 3 Build 0
Russia: Supp 3 Unit 4 Remove 1
Turkey: Supp 6 Unit 3 Build 3
(The above means that each country can build an army or a fleet for each number to the right of "build". You can only build armies or fleets in your home supply centers - that is, the centers that you started the game with. Russia, you must choose a fleet or army to disband, as you had a net loss of one supply center.)
Winter 1901 Moves due ASAP! Remember, this is just a build phase - you do not move any armies or fleets this phase. Moves will be resolved on Saturday, and if you don't tell me where to build, you won't get any new armies or fleets until two turns from now. Note, however, that you can "save" builds for later.
GAME 1
Sorry for the timejump re: phase names, these are correct now.
Austria:
F Adriatic Sea - Ionian Sea
A Bohemia - Vienna
A Serbia Hold
England:
A Edinburgh - Holland
F North Sea Convoys A Edinburgh - Holland
F Norwegian Sea - Norway
France:
A Gascony - Marseilles
F Picardy - Belgium
A Spain Hold
Germany:
F Denmark Hold
A Prussia - Warsaw
A Silesia Supports A Prussia - Warsaw
Italy:
A Piedmont - Marseilles
F Tyrrhenian Sea - Tunis
A Venice - Tyrolia
Russia:
F Gulf of Bothnia Hold
A Moscow Supports A Warsaw
F Rumania Hold
A Warsaw Hold
Turkey:
A Armenia Hold
A Bulgaria - Greece
F Constantinople - Bulgaria(ec)
Austria: Supp 4 Unit 3 Build 1
England: Supp 5 Unit 3 Build 2
France: Supp 5 Unit 3 Build 2
Germany: Supp 4 Unit 3 Build 1
Italy: Supp 4 Unit 3 Build 1
Russia: Supp 5 Unit 4 Build 1
Turkey: Supp 5 Unit 3 Build 2
(The above means that each country can build an army or a fleet for each number to the right of "build". You can only build armies or fleets in your home supply centers - that is, the centers that you started the game with.)
GAME 2
Austria:
A Budapest - Rumania (*Fails*)
F Trieste - Venice (*Bounce*)
A Vienna - Trieste (*Fails*)
England:
F London - English Channel
F North Sea Supports A Yorkshire - Norway
A Yorkshire - Norway (*Fails*)
France:
A Burgundy - Belgium
F Mid-Atlantic Ocean - Spain(sc)
A Piedmont - Venice (*Bounce*)
Germany:
F Denmark - Sweden (*Bounce*)
A Prussia - Warsaw
A Silesia Supports A Prussia - Warsaw
Italy:
F Apulia, no move received
A Rome, no move received
A Tyrolia, no move received
Russia:
A Galicia Supports F Sevastopol - Rumania
F Gulf of Bothnia - Sweden (*Bounce*)
A Livonia - Warsaw (*Fails*)
F Sevastopol - Rumania
Turkey:
F Black Sea - Sevastopol
A Bulgaria - Greece
A Constantinople - Bulgaria
Austria: Supp 3 Unit 3 Build 0
England: Supp 4 Unit 3 Build 1
France: Supp 5 Unit 3 Build 2
Germany: Supp 5 Unit 3 Build 2
Italy: Supp 3 Unit 3 Build 0
Russia: Supp 3 Unit 4 Remove 1
Turkey: Supp 6 Unit 3 Build 3
(The above means that each country can build an army or a fleet for each number to the right of "build". You can only build armies or fleets in your home supply centers - that is, the centers that you started the game with. Russia, you must choose a fleet or army to disband, as you had a net loss of one supply center.)
Wednesday, October 1, 2008
Spring 1901
GAME 1
GAME 2
It is now Spring of 1901. I think I messed up in regards to the names of each round, but it doesn't affect actual game play. Whoops!
In the cases where "(Bounce)" is placed next to the order: that means that two armies moved to the same province, resulting in a draw, so the armies returned to the province they had attacked from.
Keep in mind: now you will all need to understand the game mechanisms of Supporting and Convoying, so don't hesitate to approach me if you don't know how those work.
Also, remember that the Build phase is at the end of this coming turn; if you have made a net gain in supply centers (the provinces with the gold stars) you will get to build new armies or fleets; if you have a net loss, you will be forced to choose which armies or fleets to disband.
Next moves are due on Monday at 9pm by email at Mnadler03@Gmail.com .
GAME 2
It is now Spring of 1901. I think I messed up in regards to the names of each round, but it doesn't affect actual game play. Whoops!
Game 1
England (Phil)
F Edinburgh – Norwegian Sea
A Liverpool – Edinburgh
F London – North Sea
Turkey (Luke)
A Constantinople – Bulgaria
F Ankara – Constantinople
A Smyrna – Armenia
Austria-Hungary (Rachel)
F Trieste – Adriatic Sea
A Vienna – Bohemia
A Budapest – Serbia
Germany (Adam)
F Kiel – Denmark
A Berlin – Prussia
A Munich – Silesia
France (Andrew)
A Marseille – Spain
F Brest – Picardy
A Paris – Gascony
Russia (Tori)
F St. Petersburg (South Coast) – Gulf of Bothnia
F Sevastopol – Rumania
All Others Hold
Italy (Jasmine)
F Apulia – Tyrhennian Sea
A Roma – Venice
A Venice - Piemonte
Game 2
Italy (Nate)
A Venezia-Tyrolia
A Roma-venezia (Bounce)
F Napoli-Apulia
Austria-Hungary (Maggy)
A Vienna – Trieste (Bounce)
A Trieste – Venezia (Bounce)
A Budapest – Rumania (Bounce)
Germany (Becca)
F Kiel – Denmark
A Berlin – Prussia
A Munich – Silesia
Turkey (Ben)
F Ankara – Black Sea
A Constantinople – Bulgaria
A Smyrna – Constantinople
England (Dustin)
A Liverpool – York
F Edinburgh – North Sea
Others Hold
Russia (Alex)
F St Petersburg – Gulf of Bothnia
A Warsaw – Galicia
F Stevastopol – Rumania (Bounce)
A Moscow – Livonia
France (Sydney)
A Marseille – Piemonte
F Brest – Mid-Atlantic
A Paris - Burgandy
In the cases where "(Bounce)" is placed next to the order: that means that two armies moved to the same province, resulting in a draw, so the armies returned to the province they had attacked from.
Keep in mind: now you will all need to understand the game mechanisms of Supporting and Convoying, so don't hesitate to approach me if you don't know how those work.
Also, remember that the Build phase is at the end of this coming turn; if you have made a net gain in supply centers (the provinces with the gold stars) you will get to build new armies or fleets; if you have a net loss, you will be forced to choose which armies or fleets to disband.
Next moves are due on Monday at 9pm by email at Mnadler03@Gmail.com .
Subscribe to:
Posts (Atom)